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Player Data Center

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One cache-first check for the whole league. Current sources are reused; only stale, permitted providers are contacted.

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Collection sources

A provider without an authorized server connector stays manual. Data shown here is collection metadata, not approved player rankings.

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Check for updates

Uses the same per-provider cache, server locks, cooldowns and backoff as future scheduled jobs. Repeated clicks never bypass the server rules.

🔐 Commissioner sign in ·

Your secure Commissioner session covers collection, review and approval. No API tokens are entered here.

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No collection requested from this page.

Separate approval gate

Successful collection only creates private source caches. It does not approve projections, refresh frozen draft rankings, import draftable players or change public draft or scoreboard data.

Final draft approval and database import remain separate steps. Return to draft room →

Review and freeze the draftable pool

Approval is protected by your signed-in Commissioner session and an additional explicit snapshot confirmation.

Provider caches must use the canonical v0.7 player format. Upload authorized exports only when no compatible server connector exists. Verified opponents, PS/BPS, injuries and the reviewed ranking live in a separate support file. Nothing becomes draftable until the final approval.

Manual source staging consumes zero external provider calls. It does not verify licensing automatically; every source requires explicit review.

No private approval review loaded.

Exceptions requiring attention

Eligible players in this candidate

RankPlayerPosTeamOpponentConsensusInjury
No verified candidate yet.

An approved pool enters D1 in PRE_DRAFT state. Opening the draft, recording picks, and public publication are separate actions.